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  • Jeu instructif des peuples et costumes des quatre parties du monde et des terres australes. by (GAME). (GAME). ~ Jeu instructif des peuples et costumes des quatre parties du monde et des terres australes. Paris: Basset, [n.d., 1815].
    A superb ‘game of goose’ on the theme of the peoples of the known world, with fine engraved corner vignettes representing Africa, America, Europe and… (more)

    A superb ‘game of goose’ on the theme of the peoples of the known world, with fine engraved corner vignettes representing Africa, America, Europe and Asia and 63 vignettes representing different peoples. They include native Americans (of California, Mexico, the Amazon, Iroquois, Brazil, Chile, Tierra del Fuego, Paraguay and Nootka Island), inhabitants of Java, Sumatra, China, Japan, Tahiti, Australia (Nouvelle Hollande) and New Zealand, as well as Africa, the Middle East and Europe. In common with other games of this type, the cultural attitudes represented by the symbolism and mode of play is worthy of decoding. With dice and counters, the players are to navigate (culturally, not geographically) from China (evidently still at the furthest reaches of the European geographical imagination) to France, via the 63 numbered squares, with their various characteristics, advantages and disadvantages. Mexico (square 6) is shown as a bridge and players landing there jump straight to square 12 (the Amazon); at 19 (Tahiti) the islanders’ hospitality detains players for two turns; at 31 (Siberia) the players waits in exile until another player reaches the same square and rescues them, at square 42, traditionally the ‘puzzle’ square (Japan) the player is refused landing and goes back to 30 (Abyssinia) and just before the end, square 58 (New Zealand) the player encounters the reputed anthrophages (man-eaters) and returns to the start. Ciompi/Seville Collection 32; Adrian Seville, ‘The geographical Jeux de l'Oie of Europe. Les Jeux de l’Oie géographiques de l’Europe’, Belgeo, 3-4, 2008, 427-444 (56).

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  • [The Game of ‘Bis-bis’ or ‘48’]. by (GAME). (GAME). ~ [The Game of ‘Bis-bis’ or ‘48’]. [?Basque region, Saint Sébastien, c. 1865].
    Manuscript and watercolour maquettes for an apparently unpublished game, including a portion of a folding game mat (on linen), a sheet of counters (uncut, on… (more)

    Manuscript and watercolour maquettes for an apparently unpublished game, including a portion of a folding game mat (on linen), a sheet of counters (uncut, on parchment), numerous drawings and sketches as trials for the game positions (on paper and tracing paper, some coloured) and several sheets of manuscript instructions in French and Spanish. The game seems to have been a type of lotto, with parchment counters (corresponding to game positions) which were to be placed in a spherical wooden ‘bank’ for shuffling, before being drawn by the players.
    The game’s origin in a French household at Saint Sébastien is indicated by the use of numerous scraps of waste paper from the French Consul’s office there ― perhaps it was made by a member of his own family or staff. The sketches are highly accomplished and carefully rendered, often with several preliminary sketches before reduction in gouache to the size of the parchment game counters.

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  • Loto. by (MINIATURE). (MINIATURE). ~ Loto. [France, c. 1910].
    A miniature lotto set, rare complete with all the printed cards and counters. (more)

    A miniature lotto set, rare complete with all the printed cards and counters.

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  • De la Passion du jeu, depuis les temps anciens jusqu’a nos jours. by DUSAULX, Jean. DUSAULX, Jean. ~ De la Passion du jeu, depuis les temps anciens jusqu’a nos jours. Paris: De l’Imprimerie de Monsieur, 1779.
    First edition of this comprehensive study of the sociology of gambling by French writer and self-confessed ex-gambler Jean Dusaulx (1728-1799). Gambling was deeply-rooted in French… (more)

    First edition of this comprehensive study of the sociology of gambling by French writer and self-confessed ex-gambler Jean Dusaulx (1728-1799). Gambling was deeply-rooted in French society, especially in Paris, where all classes (including the court) were obsessed with card games and lotteries. Dusaulx sought to analyse this craze and to point out the moral depravity which it both reflected and encouraged. He includes numerous anecdotes to illustrate the irrationality of the gambler, making De la Passion du Jeu an important account of this aspect of the social history of pre-Revolutionary France.

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